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Alle Grafikkarten Charts 2005 Benchmarks

Sie sind hier : Grafikkarten > Grafikkarten Charts 2005

Hier finden Sie Vergleich von Grafikkarten-Produkten bis einschließlich 2005.

Sortieren nach:
  • 3DMark06
    (v1.0.2), SM2.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), SM2.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), SM2.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
  • 3DMark06
    (v1.0.2), HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4x)
  • 3DMark06
    (v1.0.2), HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), HDR-R/SM3.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), HDR-R/SM3.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
  • 3DMark06
    (v1.0.2), SM2.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
  • 3DMark06
    (v1.0.2), SM2.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4)
  • Age of Empire 3
    (v1.04), Fraps 60 sec/THG Recordgame (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
  • Age of Empire 3
    (v1.04), Fraps 60 sec/THG Recordgame (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
  • Age of Empire 3
    (v1.04), Fraps 60 sec/THG Recordgame (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
  • Age of Empire 3
    (v1.04), Fraps 60 sec/THG Recordgame (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
  • Black & White 2
    (v1.1), Fraps 60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
  • Black & White 2
    (v1.1), Fraps 60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
  • Black & White 2
    (v1.1), Fraps 60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
  • Black & White 2
    (v1.1), Fraps 60 sec/Intro Flyby Insel (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
  • Black & White 2
    (v1.1), Fraps 60 sec/Intro Flyby Insel (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
  • Call of Duty 2
    (v1.01 intel), THG Timedemo (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
  • Call of Duty 2
    (v1.01 intel), THG Timedemo (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
  • Call of Duty 2
    (v1.01 intel), THG Timedemo (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
  • Call of Duty 2
    (v1.01 intel), THG Timedemo (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
  • Call of Duty 2
    (v1.01 intel), THG Timedemo (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
  • F.E.A.R.
    (v1.02), Benchmark (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
  • F.E.A.R.
    (v1.02), Benchmark (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x,)
  • F.E.A.R.
    (v1.02), Benchmark (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x,)
  • F.E.A.R.
    (v1.02), Benchmark (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x,)
  • F.E.A.R.
    (v1.02), Benchmark (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
  • Quake 4
    (v1.04), THG Timedemo (Ultra Quality, 1024x768, 32 bit, no AA, no AF)
  • Quake 4
    (v1.04), THG Timedemo (Ultra Quality, 1024x768, 32 bit, AA2x, AF4x)
  • Quake 4
    (v1.04), THG Timedemo (Ultra Quality, 1024x768, 32 bit, AA4x, AF8x)
  • Quake 4
    (v1.04), THG Timedemo (Ultra Quality, 1280x1024, 32 bit, AA4x, AF8x)
  • Quake 4
    (v1.04), THG Timedemo (Ultra Quality, 1600x1200, 32 bit, AA4x, AF8x)
  • Serious Sam 2
    (2.066a), Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
  • Serious Sam 2
    (2.066a), Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
  • Serious Sam 2
    (2.066a), Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
  • Serious Sam 2
    (2.066a), Timedemo Shield Generator28 (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x)
  • Serious Sam 2
    (2.066a), Timedemo Shield Generator28 (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
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